AMy
GABY
MOON
ABOUT ME
Amy / AmyGaby / AmyGabyMoon
My name is Amanda Gabriela and I'm a Game Developer (graduated from UNISINOS University) and freelance Digital Artist based in Brazil.
I was first introduced to the gaming world when I was 4 years old by my mother, who gave me a Nintendo 64 on Christmas. My first game ever was The Legend of Zelda: Ocarina of Time, a game which made me fall in love with video games immediately.
I love developing all of the aspects in a game, but my favorites, I would say, are Level and Character Design, Screenwriting/Direction and Programming.
I am experienced in Game Design, Level Design, UI Design, Character Design, Concept Art, Screenwriting/Direction and Programming.
My favorite programming language is C++, but I can also write code in C, C#, Java/JavaScript and Lua.
The softwares I use are: Maya 3D, Adobe Photoshop, Visual Studio (C++), Unity 3D (C#/JavaScript), Phaser.io (Lua) and Corona (Lua).
I created amygabymoon.com to be a central hub for all of my work in the different areas I work in.